EKG mode for Lee Killough's MBF engine only ================================================================ Title : EKG mode Filename : ekg.wad Author : Gokuma Current Site : http://gokuma.neocities.org Misc. Author Info : Doom page at http://pit.condemned.com Description : Remember Rise of the Triad's EKG mode that makes gibs even better where rains blood for like 20 seconds? Well this is a patch for MBF with any version of Doom that enhances the exploding death of anything with an exploding death which includes: Players Zombies Sargeants Chaingunners Imps Wolfenstein soldiers For the hell of it I added more blood altogether and those enemies listed will bleed more in general. The plasma rifle and other weapons that didn't before now occasionally draw blood. When I first saw the mushroom cloud explosions in MBF, I immediately thought about using it for enemy explosions. Usage : Just run ekg.bat Additional Credits to : Lee Killough for MBF Lee and Team TNT for Boom which MBF is based on Id software for Doom Apogee for Rise of the Triad Team TNT for Evilution which I took blood from Creators of Mortal Kombat which I took a sound from ================================================================ * Play Information * Episode and Level # : no levels replaced Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Hell Yes Difficulty Settings : no levels replaced New Sounds : Yes, used the sound of Sub-Zero ripping a head off New Graphics : Yes, blood from TNT: Evilution and a giblet graphic New Music : No Demos Replaced : None * Construction * Base : New patch from scratch Editor(s) used : dehacked, nwt, dmgraph, dmaud, windows paint Spry ImageView Known Bugs : none Undesired side effects : Enemies hurt like a rocket explosion when they are gibbed. If you berserk punch them, it's gonna hurt you bad. It's not like barrels where you can punch and quick back up to escape damage. Mancubuses can't be brought back to life by Arch-viles because I need the frames. Mancubus fireballs are used for mushroom cloud explosions so I made them shoot Caco fireballs. * Copyright / Permissions * Authors are encouraged to use this stuff as a base to build additional stuff. Don't just make another gore patch based on it though. Use it for a TC or with a level or something. I want to see some more blood. This patch only works with Lee Killough's MBF engine though. The huge explosions of enemies are not possible with any other port. Well I could probably make them another way, but it wouldn't be as cool. Something cool should be possible with DosDoom's ddf. Just make sure you give me credit. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * http://pit.condemned.com http://geocities.com/shingokuma/doom/